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How to play consequences

Consequences is a fun game for all ages that can be played almost anywhere, as long as you have 2 scraps of paper. Create 2 fill-in-the-blank stories with another player, and take turns filling in the blanks together. Cover your answers when you send the newspapers back and forth – when the stories are finished, read through everything you come up with. In the consequence game, the only limit is your own imagination![1]


[[[[Edit]Making the story templates

  1. Write “[ ] met [ ] on [ ]. A traditional game of consequences begins in this format with parentheses to show where the blanks are that the other player will fill in. Label the blanks as “boy names”
    ;, “girl names” and “place”.[2]
    Play consequences Step 1 Version 2.jpg
    • You can also play with different sentence structures, if you want! For example, you could write something like: “[ ] and [ ] happened [ ] on Friday.”
    • Lay each plot on a separate line so that your answers are easier to hide when the game starts.
  2. Create a dialog tag to start the second sentence. Start a new sentence that builds on the original. Instead of making a meaningful sentence, give the other player a chance to write a dialog box. As you did before, use parentheses and labels to help the other player know where to go.[3]
    Play consequences Step 2 Version 2.jpg
    • For example, you could write something like: “He said: [ ]. ”
    • You can also play with other types of dialog tags, such as “shouted”, “laughed” or “shouted”.
  3. Add a new dialog tag that responds to the second sentence. Give the second character in your “Consequence” story a chance to respond to the first line of dialogue. To make the template consistent, use the same blank format with parentheses that you have already used.[4]
    Play consequences Step 3 Version 2.jpg
    • For example, you could write something like: “She said: [ ]. ”
    • You can also try something like: “She screamed” or “She growled” to make the story more interesting.
  4. Enter only the first character of the fourth sentence. Write a new exhausted sentence that gives the first character a chance to do something random and fun. Write down the character prompt and then leave the rest of the sentence in parentheses so that the other player can fill it in.[5]
    Play consequences Step 4 Version 2.jpg
    • Your paper will look like: “He [ ]. ”
    • You can enter a working verb in the sentence, but this will make the game more predictable.
  5. Start the sixth sentence with only the second character’s pronoun. Give the other character an opportunity to do something equally crazy and random. As you did before, print out pronouns for the second character and include parentheses so that the other player can fill in the rest of the sentence.[6]
    Play consequences Step 5 version 3.jpg
    • Your opinion will look like this: “She [ ]. ”
  6. Print “The consequence was” but leave the answer blank. Tie your whole story together as best you can. This exhausted sentence gives a random resolution to an equally random and funny story.[7]
    Play consequences Step 6 Version 2.jpg
    • For reference, your opinion should look like this: “The consequence was [ ]. ”
  7. Create a fill-in template for each player. Encourage all other players to create an identical template. This game is usually played with 2 people, but can also be played with a group. Before you start the game, double check that the number of exhausted words and phrases can be divided evenly between all players.[8]
    Play consequences Step 7 Version 2.jpg
    • For example, if you had a total of 4 players, your story template could have 8, 12, 16, 20, or 24 blanks. During the game, you would shoot your story templates clockwise or counterclockwise until each player has a fully filled story.

[[[[Edit]Fill in the stories

  1. Make up a character’s name to start the story. Think of a creative, fun answer or name that you can put in the first blank. Try to come up with something really unpredictable, as this will make the final story even more fun.[9]
    Play consequences Step 8 Version 2.jpg
    • For example, you could put something like “my dad” or “my math teacher” as the first character in the story.
    • You can also try to jazz up the story with celebrities or fictional characters, such as your favorite YouTuber or TV show character.
  2. Cover your answer and swap papers with the other player. Take the top of the paper and fold it down so that the first sentence is completely covered. Slide your folded paper to the other player so they can not see your answer and urge them to do the same. Keep paper folded until the stories are completely finished![10]
    Play consequences Step 9 Version 2.jpg
    • If you are playing in a larger group, keep sliding the papers to the right or left.
  3. Write down a name for the second character. Look at the prompt on the folded paper and think of a second character to include. Like you did before, try to think of something that is really random, which will make the story extra fun.[11]
    Play consequences Step 10 Version 2.jpg
    • For example, you could fill in the answer with something like “my dog” or “aliens from Mars.”
    • You can make the story interesting by choosing the name of a friend or comrade that all players know.
  4. Hide your answers and alternative papers again. Pull down the folded part of the paper a little more so that it hides your last answer. When the other player does the same, swap papers so you can continue to fill in the story.[12]
    Play consequences Step 11.jpg
    • If you are playing in a larger group, continue folding and slide the papers in one direction.
  5. Fill in the dialog marks and change the paper. Think of a clever or random thing that one of the characters in the story can say. Attach your sentence with quotation marks, then fold over your last sentence and swap paper with the other player. Repeat this process again, but write dialogue for the other character. As you did before, fold your answers and swap papers with the other player again.[13]
    Play consequences Step 12.jpg
    • For example, you could write something like, “He said, ‘I can not believe you used my toothbrush to clean the toilet.'”
    • You could also write something like, “She said, ‘There was nothing to eat at home, so I had a can of cat food for lunch.'”
  6. Explain what a character does, then change the paper and fill in the next blank. Think of a clever, funny sentence to describe what the first character does. This sentence can be long or short – just try to make it as unique and humorous as possible. After writing your opinion, cover your answer and swap papers with the other player. Load this seventh sentence on the other player’s paper before folding and changing paper again.[14]
    Play consequences Step 13.jpg
    • For example, you could write something like, “He jumped around the neighborhood with a po-go stick.”
    • You can also try something like: “She showed up late for her own surprise birthday party.”
  7. End the story with the final sentence “consequence”. Think of something drastic or fun that will really end the impact story in a fun tone. Keep in mind that the “consequence” does not have to be something serious – it can be something light-hearted or fun, depending on what you are in the mood for. Once you have filled in the last sentence, you are ready to share your finished story![15]
    Play consequences Step 14.jpg
    • Write something like: “The consequence was: they had to eat pineapple pizza for the rest of the year.”
    • You can also write something like: “The consequence was: they had to go to the prom in matching diving suits.”
  8. Read the stories aloud to see what you came up with. Fold up your papers and go through the finished stories 1 at a time. Keep in mind that there are no winners and losers in consequences. Once you have read all the stories, you can play a new round![16]
    Play consequences Step 15.jpg


  • As an added touch, you can add one last sentence under the “consequence” part of the story. This sentence may contain a dialog tag such as “The world said” and give players a chance to “answer” the consequence.[17]
  • A game of consequences is a great way to help students practice writing.[18]
  • If you do not have a pen and paper with you, try using the “notes” app on your phone to fill in your story. As you type, press enter many times or use your hand to hide the previous answers when switching back and forth with the other player.

[[[[Edit]Things you need

  • 2 sheets of paper
  • 2 pens or pens


  1. http://www.papg.com/show?1TXW
  2. http://www.papg.com/show?1TXW
  3. http://www.papg.com/show?1TXW
  4. https://www.mykidstime.com/things-to-do/parlour-games-play-consequences/
  5. https://www.mykidstime.com/things-to-do/parlour-games-play-consequences/
  6. http://www.papg.com/show?1TXW
  7. https://www.mykidstime.com/things-to-do/parlour-games-play-consequences/
  8. http://www.papg.com/show?1TXW
  9. http://www.papg.com/show?1TXW
  10. https://www.mykidstime.com/things-to-do/parlour-games-play-consequences/
  11. http://www.papg.com/show?1TXW
  12. https://www.mykidstime.com/things-to-do/parlour-games-play-consequences/
  13. http://www.papg.com/show?1TXW
  14. http://www.papg.com/show?1TXW
  15. http://www.papg.com/show?1TXW
  16. http://www.onestopenglish.com/teenagers/skills/writing/teenagers-writing-consequences/146818.article
  17. http://www.onestopenglish.com/teenagers/skills/writing/teenagers-writing-consequences/146818.article
  18. http://www.onestopenglish.com/teenagers/skills/writing/teenagers-writing-consequences/146818.article

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